Thanks for the kind words and for giving all the jam games a try (you seem unrelenting in your cause :-) ).
I enjoy Godot quite a lot, but after the experiment, I wanted to get better at Blender first. Whether it's blocking out levels or testing a "character controller" it feels quite demotivating with just blocks to work with - and considering the amount of "work I didn't understand" I had to put into just one simple custom animation I'm currently "over there", at Blender. Hoping I get the assets for a resemblance of my "dream game" ready, once Godot 4 hits :)