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(+1)

I have killed hundred of fish OH GOD.

joking aside this game was really hard for me. It took me a while to understand the game ,and I still don't get the window thing, but after that I could live for about 30 seconds.

6/10 - would be fun if I knew what I was doing

also maybe use something like unity..... its free and brackeys tutorials are amazing.

Hi! Thanks for the feedback.

The game is entirely played with the arrow keys, as stated in the game page. Ik I should've put them in-game but I guess I didn't because I just wanted my game to have so many functions that I forgot about stating the controls.

Controls: You probably would like to use AWSD. However, they don't work-in game, sorry! Ik they are the most used but I wanted to make an "Intuitive atmosphere" thing that didn't end up working.

Left Arrow / Right Arrow: Move to the window in that direction. Collect / Crash with whatever is there.

Up Arrow: Feed your fish

Down Arrow: Change the water your fish is in.

I won't force you to change your rating, because that's your decision, but as you stated that you would've find it fun if you knew what you were doing, I thought this could help you give it a second shot, and even if you don't change your opinion, have the best experience you could have with it.

Thanks for playing and rating! I hope this helps you!

the controls weren't the problem but thanks anyway. I was more lost at what anything actually did for example: why did I need to move the windows and how do I get more food?

(2 edits)

Oh! That's simple.

You see, the windows are randomized. There are 8 possible outcomes (Well technically 4, but two of them have 2 more chances to spawn):

- 3/8: There's nothing at the window. (If you choose that window, nothing will happen)

- 1/8: There's a bottle of water at the window (If you choose that window, you will collect the water)

- 1/8: There's a brown food ball at the window (If you choose that window, you will collect the foodball)

- 3/8: There's a rock at the window (If you choose that window, you will cause damage to your windows. If your windows broke completely, you'll lose 1 life per movement, your windows can stand up to 6 rock crashes.)

PD: Don't worry, since I saw a chance of a rock spawning in both windows, I created an event that would change that. Basically, each thing was given a certain number: 1-3 = Nothing; 4 = Water; 5 = Food; 6-8 = Rock. So, this function makes that when that would happen, it reduces the number by 3. Meaning, if 6 comes out (Rock 1), you would get nothing instead, if 7 comes out, you would get water instead, and if 8 comes out, you would get food instead.

You can collect up to 5 of water per galloon (30 in total), and 3 food balls (pretty balanced, i know).

You lose 0.05 score per tick, so in a second, you lose 1 score-point. However, if you move, you get 10 score points, and doing things right for your fish (changing its water when needed, feeding him when needed) gets you 15 score points.

This game is about quick reaction to see which window is the better, and would give you the thing you need, while avoiding rocks and other threats.

Finally, your fish will lose 1 life per window if:

- The windows are completely broken (huge hole in the middle, you've lost at this point)

- Hunger bar depletes (it stops getting lower, just feed your fish with the Up Arrow Key)

- Water gets to stage 4 of contamination (very green water, use your water with the Down Arrow Key)

Your fish has 3 lifes. You lose if they got to 0.

Hope this helps you out better! Sorry for the misunderstanding!