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Interesting! The artwork in-game was exceptionally atmospheric! I agree with limitlis on saying the animations of the creatures was also really intriguing!

As for gameplay, it was incredibly short, but worked! Having to repair the elevator felt tense and that little minigame felt far from out of place. It incredibly worked perfectly with the style!

Overall, I feel where this title works as an amazing proof of concept, but not so much as a standalone game in it’s current state. If you flushed out this idea further in the future, I feel you could easily get somewhere with it!

Thank you! The sprites were neat and I had a blast doing the lighting rendering. Definitely lacking substance but was  ultimately  going for a puzzle escape runner kind of idea, inspired by Dark Deception and Among Us oddly enough. Thank you again for the feedback, I think I'll tinker with the concept a bit more.