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Thanks - and you're absolutely right about the pitch.
It's an attitude you will meet in the game (where you're playing as an adventurer of course) among a lot of NPCs in the early game.
I'm still trying to find a way to make it work - kinda playing with the idea of starting off the video with some speech or text along those lines, as spoken by an NPC, and then clipping to where the player proves them wrong by showing their worth.
I just find it hard to make it short enough.

Oh that's a neat idea!

Oh I have an idea, what if instead of talking about how the NPC's feel about the hero's journey, talk about how the characters feel. They feel challenged but they will prove the people wrong and become great. Something along that lines maybe?