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(+1)

Amazing Game ! The Art is great and the mechanics are easy to understand but hard to master. I loved the fact that we keep all the upgrades when we die. Little improvements you could do : 

The first time i played the game i didn't see the first chest, the game where therefore too hard and above all my hp bar doesn't appear ! Maybe make it more obvious or force the player to open it (or maybe i'm just dumb) 

Every time i die i have to fight the same enemies, and i have to loose a lot of time before making any progress. Maybe make the enemies disappear, or create new checkpoints. It would be great.

An inventory where you can see all your upgrades could be amazing (I know that's the kind of thing you don't have time in a Game Jam)

The Game was enjoyable and really atmospheric, i loved it ! Have a nice day !

(+1)

I'm glad you liked the game and thank you for the feedback!
These are all great suggestions. Unfortunatly I ran out of time to implement everything I wanted / more polishing. The plan at first was to make a large map with different areas and checkpoints but that was way overscoped for the limited time I had left. In the end I went for a smaller map with no checkpoints. 

I agree that it is annoying to kill the same enemies over and over. I was thinking of making the enemies less likely to spawn depending on how many times they had been killed but idk, you can kill them faster once you get some items.