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Thanks for the feedback ! Glad to know you liked it !

Yeah, I didn't really know about what's the better way to include grab mechanic, so it might not be the best way or the more intuitive one haha, I'd work on it next time. And yes, I hadn't enough time to work on level difficulty, so the respawn mechanic -which was a main mechanic originally- is pretty useless here. But I'm happy I managed to implement it anyway :)