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I loved the game. It's such a weird and beautiful drafted small world, really like how you told a little story and how you transported it with the speech bubbles and the environment.
The art style is great and unique!
The music is amazing - just fits perfectly to the strangeness of the setting and the game mechanic.
Oh yeah - the game mechanic is fantastic - simple but so powerful. My personal highlight was the "growing" mechanic while standing on a pillar and moving the flashlight up. Awesome!

If I want to be picky - the jump was too fast falling and tight for me and some tricky jump parts of the levels have a little bit too small safezones when it comes to the flashlight. Accessibility wise the text was too small, people having sight problems may can't follow the story and the environment hints - an option for way bigger text would be ace. 

After all, great, creative and lovely game who nailed the theme. One of my favorite jams games. Great great job! Congrats!

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Thank you for your feedback !
And thank you for the advises, it means a lot !

I know the game is a bit difficult, maybe with a bit more time I can try to improve on that, exploring more the puzzle side instead of focusing on the platformer side.

Again, thank you !

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Ah no don't get me wrong, I think the difficulty at least for me was totally fine and I loved the platformer parts! Actually i prefer them over the puzzle ones - I just think some of the jumps can be difficult only because the tolerance for the flashlight movement / positioning was very tiny and I think the difficulty should be more about the interaction between player and flashlight - and not focused on how precise I can move the light. I hope this makes it clearer? Sorry not a native speaker. Anyway, great job. :)

Ok I get it !
Thank you a ton for the feedback !