I agree with the other comments, really thought-provoking and made me feel quite unsettled in general while playing! I think a good choice of audio and the environment of the game helped to create that feeling for me. Speaking to the other characters definitely added flavour to the experience and the mechanic of leaving bits of yourself behind as a breadcrumb trail was spot on for the theme. Great work :D
Viewing post in Macey's Maze jam comments
Thank you for the feedback! I can do most areas but to compose or design sounds are an absolute blind area for me. Then browsed some and found these static/spooky sounds and it affected a lot how the design evolved from there! Also it fit with the basic gray/black/white look of the game which I tried to embrace due to the lack of proper artists in my solo team :D