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Thank you for all the time you've put in this!

Having a lot of fun so far.


Couple suggestions from my side so far.

1 is it possible to add a second resource list to the manual  mining screen that lists the resource total mined during the current session? It's just when manual mining is able to clear several Km with one click, you don't really know what you mined since the list of expected resources is just for the current piece. 

2 Pressing J to remove the tooltips, could pressing it again bring back the tooltip? I know I can reset them all in the options but sometimes I forget it on just one place.

3 Can the name of the speedup\overclocks perhaps include their duration\multiplier? The speeedup icon does contain the duration but it's a bit small to read in the hotbar.

4 For the mine terraform. An expected Resources list when building it? and a remaining resources in the tooltip or upgrade menu? Maybe a separate tab in the upgrades menu will work

5 Once in the galaxy view it becomes a game of "Remember where all your stuff is" Maybe a list of all the systems that contain something? A count of planets with structures, terraformed planets per terraform type, and superstructure count will be great. And having something similar for the higher scales will probably also come in handy.

6 When exploring caves, next to the difficulty rating, can it also give the expected avg damage of enemy projectiles?

1), 2) and 6) Good idea, I'll keep these suggestions in mind

3) Renaming the speedups is a good idea, but I'm not sure about the overclocks as both their durations and multipliers change. I think "10-minute 1.5x overclock" is a weird item name lol

4) Right now terraformed mines mine infinitely, despite the game saying otherwise, but once they do have a limit I'll make sure to include more information

5) There are overlays, the annotator and bookmarks that you can use to quickly go to where you want. I don't think it's a game of "Remember where all your stuff is", but rather "Remember to use the tools the game provides you to not have to remember where all your stuff is".
But I agree that a list of all the systems that contain stuff and other things you mentioned could be useful too

I'm glad you found some use from my suggestions. ^-^

3)Yea, that is a weird name :P The speedups are anyway the ones that I was having the most trouble with

4) -_-  Guess I'll go build more of them then

5) I do use the overlays and annotations both. also renaming my systems to what the are producing. But there's no overlay for a system that produces resources. so if I forget, which I do wayyy to often, then I use the "system entered" overlay and open them one by one till I find the system I lost.

Yeah an overlay for systems that produce stuff will certainly be useful, I'll think about how I'll implement it

4) Ohhh! I'm guessing that's also why a surface mine continues working even though it's past the center. It does appear to only  mine stone then though. So it does require you to build another if you need metals. So that balances out

7) Is it possible to reverse a new manual mine if you haven't yet mined anything? I've created about 3 by accident >_<

Yeah other people also asked for that, I'll get to it when other higher priority things are done lol