Very impressive 3D endless runner. Technically competent, looks good, good sound and music. Literally my only complaint is that I felt some of the rock hitboxes were a bit inconsistent. Besides that really nice entry.
Viewing post in Beelendless jam comments
you are the first one to notice. I cheated a bit here and just used the outer bound of the model as a aabb. But as the track rotate this led to too much hits so I just shrank it down for the time being. I still think it's pretty good and I think I had collision setup in like an hour.
Thanks for playing, and I'm glad you enjoyed it. I wonder if more people noticed and if it really needs more precise collision.