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The intro cutscene was SUPER impressive. I'm curious how you made that in unity.

I'm sorry to say it, but the first-person controller is extremely difficult to control, to the point where the game is unplayable for me. I had a really hard time just getting the character to look in the right direction. The sensitivity is way high and the acceleration is very uncomfortable. When I moved my mouse, it kept overshooting and looking way past where I intended to look. I couldn't get past the very first area.

This game looks really cool and the visuals looked very impressive. I really want to enjoy this game but I can't control the character.

I would suggest removing the look acceleration entirely and just using raw mouse input. This might be a lot to ask, but since the submission deadline was extended, if you re-published the game and fixed the mouse look, I would love to give it a full playthrough. I like stealth, and this game looks like my type of game. Please reply if you fix the mouse look and I'll come back and play!

Hi Jadon,

I appreciate the review and input. I was not aware the game jam got extended! Haha I will see about trying to make some revisions soon, when I get it done I could send you a notification. Thanks for playing!

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Thanks! I'd really like to play!

Oh and as for how I made the Intro, I actually used Adobe Premiere Pro to edit that clip then I imported it into unity and used Unity's video player and rendered the video through a canvas/Image Texture.  My first time trying something like that,b ut it turned out to be easier than i thought!

Hi Jadon, Since you've last played the game it has been updated, if you'd like to have another go at it! A mouse sensitivity option has been added and should help give better control now. Thanks!