We are interested in learning more about your project. We'd like to know what vision you have, and if you're willing to share more information about your design. Lastly what kind of skills you can contribute for new content?
We have a design in the works, but are open to combining projects. If you can share some information here, we can review and discuss further.
Viewing post in Interested in collabing with others and want to learn new skills
Ya totally! The game's concept is to wander dreams that center around isolation and dreariness with the goal of finding the 6 Babies, with one in each area of the game. The Babies take you to remediated versions of the dream, and upon interacting with all six you go to a final stage of the game that's basically a tribute to the chao gardens from the sonic adventure games.
Strong PSX aesthetics, with a mix of bright and dull color palettes, mostly environments with a handful of characters. I think the game would mainly benefit from an expansion of the areas (I already have a few in mind) as well as more sophisticated UI and programming. My primary skills are 3D modeling, level/environment design, and texturing. I'm totally open to combining projects or even just joining your guys' team if perhaps our projects are too different.