Hello Daen, idk if I'm entering this jam but I do want to make music like this. Could you give me any advice on instruments or how to make dreamy sounds?
Dreamcaster
Recent community posts
We are interested in learning more about your project. We'd like to know what vision you have, and if you're willing to share more information about your design. Lastly what kind of skills you can contribute for new content?
We have a design in the works, but are open to combining projects. If you can share some information here, we can review and discuss further.
It's a cool project, and think it would be really useful for game jams and other projects. I checked the Application Support directory for MasterPlan, but it looks like the logs are barren. I'll see if I can find any information on Rosetta, if it has any logging.
dreamcaster@Dreamcasters-MacBook-Pro MasterPlan % ls -al
total 24
drwx------ 5 dreamcaster staff 160 Nov 27 14:57 .
drwx------+ 31 dreamcaster staff 992 Nov 27 14:56 ..
-rw-r--r-- 1 dreamcaster staff 19 Nov 27 14:56 log_11_27_21_14_56_59.txt
-rw-r--r-- 1 dreamcaster staff 19 Nov 27 14:57 log_11_27_21_14_57_15.txt
-rw-r--r-- 1 dreamcaster staff 19 Nov 27 14:57 log_11_27_21_14_57_17.txt
dreamcaster@Dreamcasters-MacBook-Pro MasterPlan % cat *
Release mode: true
Release mode: true
Release mode: true
dreamcaster@Dreamcasters-MacBook-Pro MasterPlan %
Hello, I am a game developer and 3D artist. I recently participated in my first game jam to learn the Godot engine. I'm more familiar with Unity and may stick with that for this jam, even with the gracious time allotted, I still have physical world duties.
I'd like to potentially work with others to help broaden my skills of asset creation, particularly getting started with environmental design and music creation. I'm only just getting into the art side of things, my 2D work has a long way to go and I've always wanted to try doing simple music.
If you are interested in learning some things, I can help with programming and 3D modeling. I mainly use FLOSS tools, like Blender and now Godot.
Anyway if you're interested in collaborating, we can contribute to a project together, or just learn some new skills if that's all you're after.
What are some good learning materials for creating voxel art? Would it be possible to have a quick writeup or sticky for newbies who want to make their own art? Are there any night and day differences between software, or workflows that drastically improve time cost? I've been a big fan of the style in RTS games, and have always wanted to try voxel art for games. It's a bit short notice on my part (just now started looking for horror jams), but am still interested in learning and joining.