Nice little entry, especially since you’re not that experienced and solo! I liked how you made bullet hell sorta fit with the theme. I would prefer there was an end goal rather than just a high score.
A few unordered remarks:
- it’d be better play the music at the main menu. It feels a bit empty and I got surprised by the high volume when the game started, so I was distracted turning my volume down
- the “oooh cozy” voice line is fun
- I feel like you’ve spent a lot of time on the game over screen though it’s not such an important part of the game :p
- the background does not match the rest of the art
- lots of jaggies in the outlines of the pixel art, usually people try to avoid that. Here’s a good resource about it and lots of other stuff https://pixeljoint.com/forum/forum_posts.asp?TID=11299&PID=139322#139322
- please implement some settings for volume control and rebindable hotkeys. You can find my implementation over there, it’s fairly easy to customize to your needs: https://github.com/GodotWildJam/gwj-accessibility-scripts/tree/main/Motor/Basic/mappable-keys