The pixel art is amazing in this game! Everything being turn based is a great idea, too! I think random spawning after dying would determine whether I'd get through the puzzle or not though (the room with the first locked door with the key is where I got stuck). Music and sound effects could do this game justice!
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I can't seem to replicate it. That or I think the input is still going through from the previous level which makes the character move to the direction you were previously going before respawning.
Also, I didn't make it apparent in-game that you can "skip" or "pass" the turn by clicking space (because I forgot). Maybe that's the thing that is missing here?