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(2 edits)

Thank you for your appreciation.

There are a lot of minigames in TTRPG tradition. “Subsystems” such as travel, combat, pursuit, perception, negotiation, etc.

I would say this game is less a commentary and more of a technique. It is useful as a breather, like Tarentino interludes.

I can’t compete wih heavier forms but Game Lamprey showed me I can pervade them. We’re just getting started ;)

Hm, yeah, you're right about right about all the other little minigames in bigger systems.
I guess it's just a matter of finding the right context to drop a lampshade interlude into ^^
Best of luck on your ongoing system subversion ;)