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(+1)

I enjoyed this. The use of individual soldiers representing strength in an area works very well.
I was a bit lost until I realised I could bring in a horde of replacements in the top right corner.

It would be good if the selected units were highlighted. I noticed it usually didn't select all the units in the rectangle.

The map could be improved by having impassable areas - This was a big factor in this area in WWI. Or make the units move slower over the mountain passes.
Maybe you should only win a territory when its clear enemies.

Not sure what the guns do - I didn't see any effect.

You might also consider a 2 player option - that could be fun.

Yeah the visual feeback for the player seems to be the worst part of this game and In really need to take another look at.

I thought once about having Impassable areas but decided against them and made the soldiers go slower depending on the steepness/height of the area, which you can see on the height map. 

For the guns, if you mean the artillery, you can select them first, then select a target (within it's range) and then a projectile will be shoot from it to the selected point.

I never thought about a 2 player option, one as the Austrians and the other as the Italians may be really fun.

Thanks for the Feedback :) !!