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(1 edit)

That was a session of frantic shooting & running ๐Ÿ˜ in an alien environment. 

Gameplay
Nice shooter. It was a good and bold attempt to make everything depend on essence. By the way, the guards were super strong. And I died many times because of them and the enemies. I am probably not a good quake and unreal player ๐Ÿ˜…. By the way, had expected the pillars to protect me but the guards shot right through them. Maybe an option for in the future that you have some kind of cover. Some more variety in the enemies would have been a nice added bonus as well. Also maybe some more weapon variety. The alien explaining is a nice touch.

Graphics
Kudos for what I think are all homemade assets and style. It really gave an alien planet vibe.  Also nice distinct weapon design. The opening screen was also nice and relaxed tone. Some extra particle effects for the weapon would be nice in an update. Or maybe some lights and beams or electric visual effect.

Audio
Sound can really enhance the atmosphere in a game and it did so here for the alien atmosphere. Sound effects were decent too.

Theme
You can enhance your spaceship and yourself, but some more influence on the gameplay would have been nice.

Devlog
Is present and that is always OK ๐Ÿ˜€. And this one is good and comprehensive and enjoyable to read what the problems were and how you handled things in making the game. Insightful.

Overall a job well done ๐Ÿ’ช. Fun game to play (bit difficult for me but that is not a negative). Keep up that good work.

PS: Minor tip: give your executable a nice icon instead of the default Unity one ๐Ÿ˜‰

(+1)

Thank you for the feedback, it's really helpful to me! Like you said, some more visual effects and enemy types would definitely be good to add in the future, and fixing the guards being able to shoot through the pillars would definitely be a good thing to change. Also thanks for the tip, I definitely should have changed the icon lol.