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The concept is mindbogglingly amazing! There are just 2 problems. 1: The controls and physics are a bit wonky and sometimes push the player into the dimension they cannot see. (This makes physical sense, but is confusing in this context.) 2: All of the platforms look exactly the same, that combined with the already confusing nature of the game makes competent navigation nearly impossible. I get the draw of an abstract art style, and it even looks quite beautiful in this game, but something as simple as different colors and patterns on the platforms would make getting your bearings so much easier. But,  I am still in awe that you managed to pull off something like this in 48 hours. Well done!

Thank you for reply! Totally agree about different patterns and colors. At some point (dangerously close to the deadline) I tested the game on my roommate. And he was completely lost, jumping in circles! After that I came to a rather choppy solution of changing a color of the block after jumping on it. Still not enough to solve the navigation problem completely, but it is at least beatable now.

The changing colors do help. And I totally get how the deadline creeps up on you.