I get your point, though I don't agree completely. If your vertical speed is higher you could still cross the same gap with a more snappy jump, secondly ther are also other options like variable jump, double jump, dash etc. that are commonly used to to solve problems like this.
Viewing post in master of dimensions (working name) jam comments
i get that point 2 but the speed does not because changing the floaty ness with the same jump force the jump would be not high enough because of the gravity unless I change the jump force witch the same issue would be here but double jump maybe and just to let u know it is a variable jump but only the hight gets a little more then doubled if u press the jump ability a double jump could work but I might break something in my code