I loved how cute and colorful this game was! I think something that could maybe improve it is a visual indicator that an enemy has spotted you/isn't looking for you anymore, to really play up the stealth element. Either way, impressive for just two weeks!
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That's a good idea! If I have time to iterate over this project in the future I could add something like that. I'd originally planned to add eye animations for when the enemies see you, but had to scrap that idea after I realized that they weren't very visible with how far away the camera is from the ground. Now that I've had time away from working on this project I can think of some other visuals that could help indicate seen/not seen.