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(+1)

i think its helpful to compress the base concept. I did a top down puzzler recently for a jam and while ideally i would have liked to have fifty levels, i just didnt have time, so made ten to demonstrate the core concept. one could hypothetically contain all of the elements of a metroidvania to just a few rooms, or even one area. i bet even a single screen metroidvania could be possible. im kind of happy its a month because it gives some time to develop more content, but it will still be important to consider scope.

(+1)

 thanks!

(+3)

Ok, now I really wanna try my hand at a single room metroidvania.  Not for this jam (already have my idea mostly planned out).  But definitely filing this away in my ideas book.