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still not working. Here is my script

vn 1

give weapon 1
global.cassettes=1
text "You can now throw the cassettes"
// testing spawn keys
entity spawnat Key1 8 5

map return

It's probably a bug.

Which is why I didn't introduce a scripting system yet officially.

ok. I will wait for the fixes then.

(3 edits)

i was completely wrong in what i wrote here. i though i figured it out but i did not. spawnat works with decorations, not Key1-3 or Hp1-4

Nah, it should work with any entity.

I found the bug. It does create a key but in a different place. As I said, the codebase is very old and spaghetti like at this point, so I had an old error with Z coordinates.