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(+1)

This has some style. Very nice presentation on the tutorial screens.

I just found it a bit too luck-based; when I got hit with an early “8” off the bat, I was just like, “Aww man, run dead.” Sometimes the cannons stay well out your way too, other times it seems like you gotta cross them, and you don’t have much control over the outcome.

Yeah, I agree that it can be better in that sense, I should have taken more time to improve the randomness and cap it based on the level ( Lv1 = 1 - 3, Lv2 = 3 - 5, etc). 
Thanks for appreciating the tutorial, I work hard on it, glad you liked it.