I had some difficulty with the controls - movement/shooting felt slow, mouse was sluggish and not sure how to use the !, ?, etc. Controlling both the player and the ship is a great idea - I could see lots of fun puzzle/strategy designs there.
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Hey @PixelShenanigans, thank you for the comments! The movement is a bit slow at first, there are upgrades that bring it to a bit too fast too hahah. Mouse and keyboard on webgl build are a bit different, agreed on the sluggishness sometime.
the !,? and invisible markers, are just data markers, nothing to do with them other than gather data.
Puzzles were the next ideas!