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(+1)

There's a cool idea here which is lightly touched upon, but needed more diving in. I can see how "Visit paintings" could quickly lead to overscope! I think this may have been better if there was less platforming, or a clearer goal for the player (Was I supposed to be escaping the museum?)

Thanks for the feedback. 

A bit of spoiler ahead:

It is possible in the game to get out of the museum.