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The game has potential, that's for sure, however I'd say that the character controller is pretty stiff, and the combat system wasn't too exciting . The game fits the theme well and the various surprises took me off guard from time to time, I also liked the art style (though the last scene could have had better lighting, I know it's hard but yeah), as well as the the illusionist character, would have liked to hear more from him

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I cri... I just... I cri T_T

Edit: I was just acting dramatic :) Shoulda been more clear on that, lol

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Thanks for the feedback @TheThirdWay Games! We'll be sure to improve those aspects in the future!

I'm so sorry! I didn't mean to say that in a mean way lol, making character controllers is hard, especially in a 3d environment. With a few tweaks (like making the mouse sensitivity adjustable, because it was extremely high for me) it could be way better than how it is now

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Haha, sorry for coming off as dramatic. I really do appreciate the feedback. Its weird because some are saying the mouse movement is too tight while others are saying its too loose. I think in the future I'll give an option to control mouse sensitivity.

For real, thanks for your feedback and good luck this jam!