Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks for the feedback and the rate! My intentions were just giving the player a death count. Deathcount can be treated as a scoring system, and also dying would mean that you waste some time respawning  and re-running the room. If you didn't notice, there's a timer that records your time (since the moment you click Start or Restart), which contributes to speedrunning competition between players.

Also, thanks for noticing such small details about my game that I tried to implement!