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A fun game with nice humor! One big thing to note is that in the top down gameplay, there aren't colliders for many buildings which breaks the immersion a bit, so I'd recommend adding in a few of those. Otherwise, pretty neat!

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thank you for the feedback! I orignally planned to but i wasnt sure about where to add it due the perspective and i ended up forgetting it

ahh ok that makes sense, I understand exactly what you were thinking. Can I ask if the buildings were a part of the map, or separate sprites?

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they were basically another tilemap on top of the other enviroment stuff

ok word.

 If you wanted a bit of a cool effect when the player should be behind an object, you could just manually place the building sprites on top of the main tile map with two colliders- One where the collision with the building should take place, and one that covers the rest of the building. if you have the top one set to be a trigger (so the player can pass through it), you can then set the opacity of the building sprite to be lower, and the layer it's on to be higher so you can see the player through the building. And once the player leaves, reset the values.

Hope that makes sense!

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yeah, thank you for your advice!