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Loved the atmosphere and shadows!

Wasn't a fan of how the text paused the game completely, and interrupted gameplay. I know disabling text is an option, but I would like to know what's going on in the characters head. Perhaps letting the character talk while I move is a solution.

Nonetheless, awesome job!

I made a horror game too if you're interested :3

(+1)

It's a clear trade-off that we discussed multiple times in the team. If we allow walking, you lose sanity and might get attacked by an enemy while reading, which is also not ideal. But maybe we should've made it an option as well (we do have options for the speed at which the text appears though.)

Thanks for the comment and for playing!