Wow! How did you manage to create such a great game in just 7 days? The amount of work put in this game is enormous. You did a great job at making the player feel uneasy while exploring. Ambient noise enhances this even more. Regarding feedback, I'm not a huge fan of the character controller. It feels jittery. I also wasn't able to capture the ghost, although I did take pictures of it. Apart from these two little things, this game is amazing!
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Thank you for your kind words! Unfortunately, the character controller was a place I cut corners to try and get to the deadline and was a free script from the Unity Asset Store, I had problems with it and wanted to change it while I was working on the game but I felt I needed to spend time elsewhere. I am still not happy with it and have been incorporating reviews into the project since I published it to have a post-jam release. The wandering ghost was a last-minute addition and wasn't playtested at all because I had doubts about including it until the last day. I probably should have used that time to fix the character controller but I thought the wandering ghost was more important. Photos taken are saved locally in the game's file so I'd really like to see what players are actually taking pictures of!