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(+1)

The Concept was interesting, killing birds used to be a favourite past time of mine so this hit close to home
The Gameplay was surprisingly really fun and smooth, It was fun running around killing birds like a manic to protect my crops
The UI looks great also

The double-tap mechanic was quite difficult to initiate with, but I later got a hang of it
It could have been way more fun if I threw a spear or a stone at the birds (but that's just a theory)

I don't really understand how the game is correlated to always moving forward

Thank you for the feedback. 

As for the theme, we kind of broke it down to:

Time: the farmer is running against time. He has to kill the invading birds before they destroy all his crops

Speed:  the birds move very fast (when you think you've got them, they fly away)

Multiplying: there are lots of birds and once you kill a certain number, they'll respawn again

Towards: the birds moving towards the crops to destroy them.

Basically, this is how we interpreted the theme :)