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Cool game! I like the concept, but unfortunately most of the attacks were too quick to make decisions based on if they were real or not. Slowing them down, or adding some anticipation before they come out would help a lot. But the animations were cool, and the core of all the attacks and stages were well designed, just need a bit of tweaking. Good work!

Thank you for your feedback! Indeed that's thing that are not easily saw when you're designing the boss as you know what's coming next. We'll definitely do some adjusments regarding the animations to make the anticipation a little bit longer and we'll try to add some feedbacks before the projectiles actually appears to determine if it's real or fake.