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Thanks peter980_1 and Eldricus. That does seem to be the problem.

stripe6499 sent me pre-made folders he created himself and they work. Each folder now has nine digits, for my 9 defined clothes in the properties file. This means there's a 10th folder with all 0s which I found out I can use for a 10th 'finale' image using the finale.properties file, if I want to.

Thank you everyone!

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Glad it's working better for you, but I think you might still be misunderstanding a few things.   

If your comic has 9 slides, then you should define 8 "clothes" in the outfit.properties file, and create 8-digit folders.  You will end up with 9 folders.  The 000000000 folder is for the image that appears at the end when you win and there are 0 clothes left, so that should contain the last slide of your comic.

Finales are a different thing that happens after you win twice, and they have to have their own folder that starts with "finale_".

Also I'm really curious about what your comic is. Can we get a sneak preview?

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Ah, I see! Thanks for clarifying.

I'm into the idea of 'bondage poker' where players progressively get tied up as they lose. I don't have any comics at this time, and will maybe just find something on the net. At this point, I was just searching for a game that allowed me to add my own images. Yours is the only game I've been able to find with this level customisation. Well done! :)  The next closest thing only allows customisation of existing assets, like SPNATI.


I'm also going to try and add additional clothing (lives) to playable characters (the males). I'm assuming this is possible because their folders appear to work on the same principles as opponents. Let me know if I'm wrong though.

Oh, and is it possible to add your own sound files to play? As in the zipper, shoe_drop,  clothes_drop etc., that you can play on queue.

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The male players are loaded just like the female ones, so in theory you can customize them all you want.  But... there's a check in the game that will make the human player's character drop clothes at the beginning of the game until they are down to three. I did that to keep the female avatars on par with the male ones.  So giving them extra clothes isn't going to work unless I change some things.

You can customize the sounds that are played after any specific clothes come off. Check the documentation posts for a list or look at Leah's nun outfit for examples. I think in theory if you add your own sound files in the same folder as the other ones, and use a matching sound effect name, it should work.  Have fun adding those whipping sounds.

As an alternative, you could also have your character undress normally in the game, and then use multiple finales for the escalating"punishments" after you win.  Basically like Leah's nun outfit does, but with fewer clothes and more finales. That will require winning multiple times to unlock all the finales though.


  

Yeah, I tried adding clothes to a male character but it didn't seem to work. It still only had 3 lives, and it only used the portrait/outfit picture, not the differing ones in the folders. No biggie though.

I've played around with the existing playable sounds, so I know how to use them. But I can't find where these sound files are located, only the voice files. I thought the sound files might be encoded into the game itself.

Cool to know you can create multiple finales for the one costume. Thanks!

Oh right the sound files are inside the csp.jar file. I could add a custom folder to load extra sounds from I guess, but that's probably not happening for a bit.  In the meanwhile, the jar file is really just a fancy zip file, so you should be able to add your sound files into it yourself without too much trouble. There's an audio folder in there, with all the sound effect files.

 Awesome, thanks! I'll look into how to extract/add stuff to a .jar file.