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Fantastic!

Great game mechanics. Solid controls. Super nice "modern roguelike character set monsters" and @ player, so cute and fitting. Very very polished overall feel.

I would have preferred the classic turn based instead of realtime, but that's probably your twist on roguelike.

Congratulations to this very polished very innovative game!

Thanks! ❤️

You're the second person already to mention turn based thing. Dunno if it would really work. Well at least it would make it a completely different type of game. I did want to make it an actiony puzzler in the veins of tetris attack where you think fast and act on it instead of a more puzzly one where you'd want to carefully plan your moves ahead and then execute perfectly.

Glad you liked the characters. Though it'd be a fun idea to spice the classic roguelike characters with some limbs/wings etc and animation to more help distinguish mobs from other.