thanks! The basic structure is my own roguelike framework from past years but with all new mechanics added (for instance the walls between tiles and multi tile entities). Im glad the game world felt alive, that was my main goal for this one.
I was actually going to put in a message that all animals will be returned to the planet after they are scanned at the station exactly for that reason, but since it was just a fluff message it was pretty low priority and ultimately didnt have time. The Idea for the 2nd area was that exploring during that day would slow damage you from the intense heat, until you could find the right animals gain a heat resistance gene. Maybe one day.