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(+1)

I like your sprites. A very happy WBC! Interesting outcome of the dual healthbars, and how often enemies appear, was that I had to sacrifice hearts to heal myself. Wouldn't be bad if maybe enemies appeared in waves with time to heal in between as well. But as is, healing is a death sentence, ironically.

(1 edit)

Honestly, I have to agree with you. Through my (minuscule amount of) play-testing, most of the time I’d die because I healed myself. Maybe after the jam I’ll modify the spawning script to give a bit of time to heal after 5 or so enemies.