Thank you for the great feedback! I put the character in the corner of the camera to encourage going right because I want there to be little to no backtracking. For the times that you do have to move left the camera centers a little bit but only minorly. I probably should've centered it even more so that you have more of a heads up. I guess it felt natural to me since I had already known what was ahead. The camera also moves down when you are near a pool of acid so that it is more visible which is probably another reason why the camera feels inconsistent. Perhaps I should've just found the perfect camera placement and stuck with it.