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Mac build is broken

This is the first time I build on mac. On the mac I had available it worked fine. Can you describe me the problem or send me a private message on discord please :) Ryokugin#3800

 This is the error I get when trying to run it:

I'm not sure but I think you have to open the .dmg file and run the .app file inside :)

I'm guessing you tried to create this from a Windows machine? Mac builds need to be created from a Mac machine that has XCode installed: https://docs.godotengine.org/en/3.4/tutorials/export/exporting_for_mac.html#requ...