Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Splintered Logic

114
Posts
2
Followers
A member registered Oct 31, 2021 · View creator page →

Creator of

Recent community posts

Cool idea! I had a really hard time figuring out what everything does, but there's definitely a lot of potential here. Great work!

Thanks for playing! 

Thanks for playing! I'm glad you had fun!!

Thanks for playing!

Nice game!

Thanks for playing! 

Thanks for the feedback and for playing!

Crazy game! Gave me Warioware vibes!

Nice game! Looks like you need to update to Godot 4.3 to make sure web exports work across platforms.

Thanks for playing!

Thanks for the feedback! I'm glad you had fun even though the solution wasn't always clear!

Thanks for playing!

Nice take on the theme!

Very funny game! I had a hard time with a lot of the jumps. It seemed like they were set up so that if you didn't time them perfectly, you wouldn't make it. That being said, I think the game has a lot of charm. Well done!

Cool concept! I wish the enemies didn't take so long to kill, but overall I enjoyed the game. Well done!

Great art, and very funny! Well done!

Really cool idea! I think with a little polishing you could make something pretty fun with this mechanic! Well done!

Thanks for playing! I'm glad you had fun

I see what you did there - Thanks for playing!

Nice work! Some of the climb was pretty frustrating because I would drop and have to redo a huge chunk of the climb. I think more frequent check points would have made it a bit less stressful! 

Fun game! The controls felt a little floaty... it was hard to jump where I wanted to, but overall a great submission. Well done!

I liked the character design and ambiance! I did find that the soldiers don't see you most of the time. You can just stand on their heads and they completely ignore you

What a wild game! I was not expecting to go inside a whale lol. That was definitely the coolest part of the game. Well done

Thanks for the feedback! Sorry about the difficulty - it's a hard thing to gauge when you're the one making the puzzles, but I'm glad you liked the game anyway!

Wow!! That's such high praise! Thanks so much! I'm really glad you enjoyed the game

Very cool! Well done

I couldn't run the game in my browser. I think you probably didn't use the latest version of Godot, which fixes an issue with web exports. The concept looks very cool though!

A little buggy, but a cool concept to balance stealth and growing your following. Well done!

It was confusing at first, but I like the concept. Well done!

Fun idea!

Great job for your first game ever!!

Cool concept, but I found the game challenging to play. The camera moved around way to much.

Interesting idea! I think this is a cool concept that could feel really good with polish. I found that the colors on the slider did not always match the color note that was produced.

Sorry you didn't get to finish your game! Hopefully you can go back and polish it up in the future. Hope you had fun with the jam anyway!

thanks for playing!

Thanks for playing! Given the non-deterministic behavior of physics simulations, you're bound to get slightly different results on some runs, even with the same setup.  I was ok with that because it leaves the door open for the fun possibility of "breaking the game" and finding a way to win that is unintended :) Given the limited timeframe, I focused on making sure that the critical path for the intended solution to each puzzle works right every time. I'm glad you had fun!

Thanks for playing!

Cool idea! The level design could use some tweaking, it feels like it's designed to mess up your jumps, but great submission overall!

Fun game! I found the upgrade mechanics a bit confusing, but overall enjoyed playing

Great job! This is an amazing game to have been created in 96 hours