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Thanks for the great feedback! The camera being too high is something that's been commented on a few times already so that's something I should definitely revise. And I've gotten stuck myself numerous times while playtesting and it's something that I can't seem to 100% fix. That's one of the reasons I put a fast traveling system in.

Concerning the brightness of the character when compared to the sky, that's a good point. I should've put a darker outline around her in brighter areas. I already did do this for the ingredient harvesting UI in the foggy area so it really should've occurred to me that I should do it to the character as well. But alas.