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I see the dicey dungeons vibe here ahah. I love this game and you integrated it soo well. It must've took a lot of time to do all of this! There is an XP system and cards to collect in an inventory. Honestly, this game is awesome. But I have to agree with Duck on this one. For someone who doesn't know how dicey dungeon works. This is confusing as hell. 

The sprites look super cool and I have to give you a BIG plus for telling the story in a really interesting way instead of just giving the player a big text box to read. You should feel accomplished right now cause doing this takes a lot of time and efforts!

Tip for other Gamejam: Maybe focus less on progression systems (Inventory, XP, Levels, etc..) and more on the player  experience. I will say it again but I really liked the intro and the way you fight with the dices! But you could've benefit a lot from having less game length and more tutorials and polished progression (The fridge is super hard to beat )

Other then that. congratulations! You submitted an awesome game that is really fun to play! You can finally go to sleep ;) 

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Thank you! :D

Yes, Dicey Dungeons was a huge inspiration haha :D I definitely agree with you two that the game is very confusing if you aren't familiar with Dicey Dungeons for example. I wish I had had enough time to add a tutorial (so I just added some text to the game's description :/).

Hey! I just pushed an update that, like you suggested, nerfes the enemies tremendously and also added a tutorial that explains the game! Could you perhaps give the game another try and tell me if it is better this way?