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(+1)

Very fun platformer, this was!

Maybe a bit too hard for the last level when the level platforms don't ascend much and the whole "cloud platforms turn on and off each time you jump" thing kinda threw me for a loop. Hitboxes for enemies were also kinda vague so I didn't know in the moment if I was about to land on them in a way that would defeat them without taking some health from my dodo. The best part was the 2D artwork and the overall presentation; I was especially surprised to actually hear voice acting for the narration!

Connection to the theme is pretty basic with not much relation in gameplay terms, but the game as a whole was still really good!

(+1)

Really appricate the feedback! Difficulty is definitley an issue I have when making games! Probably should have made the hitboxes clearer, I made them pretty small for the player + enemies. Still can’t believe I got into a team that made such good assets for the game.

Yeah we thought of using Dodos pretty early on with the theme, originally was going to be a simple real time strategy about sacrificing dodos to help other dodos live. But we moved to a more arcadey type of game.