thanks ! feel free to ask anything about how anything goes behind the scenes, there are thing that look cool and over complicated but behind the veil it's just a very simple script :P
Viewing post in ULTRATORO classic jam comments
Yes! for example, in Ultratoro, the car doesn't move forward, is the torus shape that rotates, you only avoid stuff that comes to you by going left or right. Also went the faux gravity way, there is no physics simulation.
I think the trick(mostly) is moving the shape itself rather than the player object.