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(+1)

Hi,

this is a pretty cool demo, I like the focus on story and telling that story, this is the only game I've seen in this jam that has voice acting in it, love that! The music is also very good in my opinion, good job on that one! The movement feels smooth, and I love the details like the labyrinth having a view from above and the deathride having a cinematic view. Because you guys are planning to continue on the project, here's some feedback:

  • I think the game would benefit from having some more polished models, but this is of course personal preference.
  • Having to climb up the mountain to pass the first gate was not really what I expected, so maybe you could have something small indicating you could get up there (e.g. a ladder) or you could have a key (if it's in there, I didn't find it, my bad) to open the gate.
  • My last tip is to just keep developing this game, because when a polished version of this project comes out, it will be fantastic!

Hope you can do something with this review and keep up the good work :)

-Remi

(+1)

Thanks, I'm only one guy, so working in this projects is a little "big" on me, 1 day before the game jam closes I realized I couldn't finish it  entirely haha

I'll take into the account each of your feedbacks to improve the game!

About the models, I don't know what to do, I feel like setting more polished models would make the game run slower, but I haven't so much 3D experience so I don't know 100%: I'll try to do so until the performance starts punishing the game.

About the first fence, I'll try to introduce keys and switches, It sounds like a great idea.

Thank you so much for your review, it means a lot to me!

Oh, making this on your own is a whole different thing :) I misinterpreted the credits, I thought that was the team. And about the models: if you want to have smoother models, texturing them will help you a lot. Instead of making the amount of vertexes bigger, you just make it look like they are (I'm not a 3D artist either, but I've tried getting my hands on it). Again, this game has a lot of potential when finished!

-Remi