Okay, thanks for reporting! I'll try and replicate this side.
Glad to hear you're enjoying it. Thats super cool.
Hey! Loving the game concept and it looks like the quest system is a great idea for balancing :) I'm getting the same bug where heroes get stuck on chests in the second level. When a lot of enemies are running around it's usually fine because they end up pushing eachother into it and getting unstuck but when only a few enemies survived they're stuck and you need to restart.
Good luck with the debugging ^^ great game