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Decent graphics and a decent implementation of match-3 which was interesting to see in this context. If executed a little bit better and with more polish I think it could be a really fun game. I do however feel that the world was too empty and little to do and movement was slow and some collision detections didn't work. Biggest issue for me is that movement feels like it's based on half-steps which is a rule violation. 

Thanks for the feedback! Movement is restricted to integers using the default Unity scale, so your steps are restricted to those positions [(0, 1), (0, 2), (1, 2), (7, 10), etc], with each step taking 1/2 a second or so. If we had more time we definitely would have done more with the exploration section :). Glad you enjoyed it!