Woah these look great!
kent
Creator of
Recent community posts
Thanks for the feedback! Movement is restricted to integers using the default Unity scale, so your steps are restricted to those positions [(0, 1), (0, 2), (1, 2), (7, 10), etc], with each step taking 1/2 a second or so. If we had more time we definitely would have done more with the exploration section :). Glad you enjoyed it!
Thanks for checking out the game! Yeah, the visual style isn't as cohesive as we would have liked but lesson learned :). Oh, and here's some info on Yokai! https://en.wikipedia.org/wiki/Y%C5%8Dkai
Thanks for the feedback! We considered placing the Yokai sprites into the 3d world but decided against it so they sort of remain a mystery until the encounter. But I agree, the two visual styles are quite different and possibly jarring, and the exploration could use more to make it interesting. Thanks for playing!