Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

numsides = 2 acts like a horizontal line. You will get numPerSide bullets in that line. They'll all move in the same direction.

If you prefer the old way of doing it, just remove the if (numSides == 2) case 😅

(1 edit)

Ok, so it’s not how it’s behave here :) In my project : numsides = 2 behaves exactly the same way that numsides = 1

But it’s not a problem, I can use workaround for what I want. Thanks for your patience, I stop bothering you ;)