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Sorry I don’t understand your reply ;) I think it’s a bug : How can I have a spawning with one bullet north and one bullet south for example ? I though the config in my screen should work for that. It works very well with NumSides = 1, 3 ,4, etc. But not with 2 ( And I see in the code, a special case with NumSides = 2)

Another dev has the same problem. When we switch numside from 3 to 2, we loose not one bullet direction spawning but 2.

In my case, changing Num Per Side does’t affect that.

Sorry to take you so much times, and once again, thanks for your next reply ;)

numsides = 2 acts like a horizontal line. You will get numPerSide bullets in that line. They'll all move in the same direction.

If you prefer the old way of doing it, just remove the if (numSides == 2) case 😅

(1 edit)

Ok, so it’s not how it’s behave here :) In my project : numsides = 2 behaves exactly the same way that numsides = 1

But it’s not a problem, I can use workaround for what I want. Thanks for your patience, I stop bothering you ;)